Template:ObjectPage: Difference between revisions

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>NXTBoy
Added template category
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navbox attempt #1
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<div class="tabbertab" title="Info">{{TitledBox|heading=Derived Classes|{{if|{{derived classes|{{{name|Instance}}}}}|{{derived classes|{{{name|Instance}}}}}|None}}|blue|float:right; margin-left: 4px; width:25%;}}{{ObjectPage/style|{{{name|Instance}}}|float:left; width:25%; margin-left: 0}}{{EmphasisBox|{{{1|[[Category:Object Needs Description]]No description available for {{{name|Instance}}}}}}|green}}
<div class="tabbertab" title="Info">{{TitledBox|heading=Derived Classes|{{if|{{derived classes|{{{name|Instance}}}}}|{{derived classes|{{{name|Instance}}}}}|None}}|blue|float:right; margin-left: 4px; width:25%;}}{{ObjectPage/style|{{{name|Instance}}}|float:left; width:25%; margin-left: 0}}{{EmphasisBox|{{{1|[[Category:Object Needs Description]]No description available for {{{name|Instance}}}}}}|green}}<div style="float:left;">{{ObjectNavbox}}</div>
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<div class="tabbertab" title="Methods">
<div class="tabbertab" title="Methods">

Revision as of 23:03, 16 September 2011

No description available for Instance
Objects
Parts:
Part
 Part
,
WedgePart
 WedgePart
,
CornerWedgePart
 CornerWedgePart
,
TrussPart
 TrussPart
,
SpawnLocation
 SpawnLocation
,
Seat
 Seat
,
VehicleSeat
 VehicleSeat
,
SkateboardPlatform
 SkateboardPlatform
,
FlagStand
 FlagStand
Part Equipment:
SpecialMesh
 SpecialMesh
,
BlockMesh
 BlockMesh
,
CylinderMesh
 CylinderMesh
,
FileMesh
 FileMesh
,
Decal
 Decal
,
Texture
 Texture
,
Fire
 Fire
,
Smoke
 Smoke
,
Sparkles
 Sparkles
,
ClickDetector
 ClickDetector
,
CharacterMesh
 CharacterMesh
,
Hole
 Hole
,
MotorFeature
 MotorFeature
Bodies:
BodyAngularVelocity
 BodyAngularVelocity
,
BodyForce
 BodyForce
,
BodyGyro
 BodyGyro
,
BodyPosition
 BodyPosition
,
BodyThrust
 BodyThrust
,
BodyVelocity
 BodyVelocity
,
RocketPropulsion
 RocketPropulsion
Gameplay:
Player
 Player
,
Team
 Team
,
Humanoid
 Humanoid
,
Tool
 Tool
,
HopperBin
 HopperBin
,
Flag
 Flag
,
Backpack
 Backpack
,
StarterPack
 StarterPack
,
StarterGear
 StarterGear
,
Accoutrement
 Accoutrement
,
Hat
 Hat
,
Camera
 Camera
,
Explosion
 Explosion
,
ForceField
 ForceField
,
Message
 Message
,
Hint
 Hint
,
Sound
 Sound
,
Dialog
 Dialog
,
DialogChoice
 DialogChoice
,
Sky
 Sky
Scripts:
Script
 Script
,
LocalScript
 LocalScript
,
CoreScript
 CoreScript
,
StarterScript
 StarterScript
GUI:
ScreenGui
 ScreenGui
,
Frame
 Frame
,
TextLabel
 TextLabel
,
TextButton
 TextButton
,
TextBox
 TextBox
,
ImageLabel
 ImageLabel
,
ImageButton
 ImageButton
,
BillboardGui
 BillboardGui
,  StarterGui,  PlayerGui,
CoreGui
 CoreGui
3D GUI:
Handles
 Handles
,
ArcHandles
 ArcHandles
,
SurfaceSelection
 SurfaceSelection
,
SelectionBox
 SelectionBox
,
SelectionPartLasso
 SelectionPartLasso
,
SelectionPointLasso
 SelectionPointLasso
,
FloorWire
 FloorWire
Joints:
Snap
 Snap
,
Glue
 Glue
,
Weld
 Weld
,
Rotate
 Rotate
,
RotateP
 RotateP
,
RotateV
 RotateV
,
Motor
 Motor
,
Motor6D
 Motor6D
,
VelocityMotor
 VelocityMotor
,
ManualGlue
 ManualGlue
,
ManualWeld
 ManualWeld
Values:
Configuration
 Configuration
,
BoolValue
 BoolValue
,
BrickColorValue
 BrickColorValue
,
CFrameValue
 CFrameValue
,
Color3Value
 Color3Value
,
DoubleConstrainedValue
 DoubleConstrainedValue
,
IntConstrainedValue
 IntConstrainedValue
,
IntValue
 IntValue
,
NumberValue
 NumberValue
,
ObjectValue
 ObjectValue
,
RayValue
 RayValue
,
StringValue
 StringValue
,
Vector3Value
 Vector3Value
Services:
DataModel
 DataModel
,
Workspace
 Workspace
,
Players
 Players
,
Lighting
 Lighting
,
Teams
 Teams
,
Debris
 Debris
,
SoundService
 SoundService
,
InsertService
 InsertService
,
BadgeService
 BadgeService
,
TeleportService
 TeleportService
,
TerrainService
 TerrainService
,
Chat
 Chat
,
JointsService
 JointsService
,
ScriptContext
 ScriptContext
,
RunService
 RunService
,
PhysicsService
 PhysicsService
,
CollectionService
 CollectionService
,
ControllerService
 ControllerService
,
GuiService
 GuiService
,
ContentProvider
 ContentProvider
,
Selection
 Selection
Settings:
GlobalSettings
 GlobalSettings
,
Authoring
 Authoring
,
DebugSettings
 DebugSettings
,
FastLogSettings
 FastLogSettings
,
GameSettings
 GameSettings
,
LuaSettings
 LuaSettings
,
NetworkSettings
 NetworkSettings
,
PhysicsSettings
 PhysicsSettings
,
RenderSettings
 RenderSettings
,
TaskScheduler
 TaskScheduler
,
UserSettings
 UserSettings
,
UserGameSettings
 UserGameSettings
Clone( )
Returns Instance
Description: Returns a clone of the object and its children, unless its Archivable property is false. The clone will have the same properties as the original object and the same descendants (except those with an Archivable property set to false). The clone's Parent will be nil.
Member of: Instance
FindFirstChild( string name, bool recursive = false )
Returns Instance
Description: Returns the first child found with a name of name. Returns nil if no such child exists. If the optional recursive argument is true, will recursively descend the hierarchy while searching rather than only searching the immediate object.
Member of: Instance
GetChildren( )
Returns table
Description: Returns a read-only table of the object's children.
Member of: Instance
GetDebugId( int scopeLength )
Returns string
Description: Returns a coded string of the object's DebugId used internally by Roblox.
Member of: Instance
GetFullName( )
Returns String path to object
Description: Returns a string with a dot (.) character separating a path of object hierarchy excluding "game".
Member of: Instance
IsA( string className )
Returns bool
Description: Returns true if the Instance is that class or a subclass.
Member of: Instance
IsAncestorOf( Instance descendant )
Returns boolean is ancestor
Description: Returns true if the object is an ancestor of descendant.
Member of: Instance
IsDescendantOf( Instance ancestor )
Returns bool
Description: Returns true if the object is an descendant of ancestor.
Member of: Instance
Destroy( )
Returns nil
Description: Sets the Parent property to nil, locks the Parent property, disconnects all connections and calls Destroy() on all children.
Member of: Instance
ClearAllChildren( )
Returns nil
Description: Removes all descendants of the Instance, but leaves the Instance itself.
Member of: Instance
Name
Type string
Description The name of the object, which is often used to identify it in the context of its parent. Note that names are not unique identifiers; multiple children of an object may share the same name. In a script where you want to access an object using a name, for example, game.Workspace["Brick"], the first object found with that name is that object. This "first object" can be found in the Explorer menu.Names are great for showing a very brief title or summary of an object.
Member of Instance
Parent
Type Instance
Description The hierarchical parent of the object. When no scripts hold references to an object, it will still be maintained as long as it's parent is set to an object which does have references to it, either by other objects or scripts. The toplevel DataModel object (the one referred to as the "game" by scripts) has no parent, but always has a reference held to it by the game engine, and exists for the duration of a session.
Member of Instance
Archivable
Type bool
Description Sets whether or not the object is saved when publishing or saving to file. Also sets whether or not the object is clonable.
Member of Instance
ClassName
Type string
Description A unique string per type of Instance. Should only be used as a unique identifier, as it does not reveal any information about nature of the type hierarchy the type is in. For this use, see IsA.
Member of Instance
RobloxLocked
Type bool
Description If true, the object and its descendants cannot be indexed or edited by a Script or LocalScript and will throw an error if it is attempted.
Member of Instance
DataCost
Type int
Description How much saving this instance with SaveInstance will add to DataComplexity
Member of Instance
AncestryChanged ( Instance child, Instance parent )
Description Fired when an ancestor of the Instance the event which is a member of child has its parent changed to parent.
Member of: Instance
Changed ( Property property )
Description Fired whenever a property of the object changes.
Member of: Instance
ChildAdded ( Instance child )
Description Fired after a child is added.
Member of: Instance
ChildRemoved ( Instance child )
Description Fired when a child is removed from the object.
Member of: Instance
DescendantAdded ( Instance descendant )
Description Fired when a descendant is added to the object.
Member of: Instance
DescendantRemoving ( Instance descendant )
Description Fired when a descendant is being removed.
Member of: Instance