RBX.lua.Authoring (Object)
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Derived Classes
NoneThe Authoring is an object housed in the GameSettings object. It cannot be created with Instance.new() and it is only reached through
settings().Authoring</syntaxhighlight>.
Clone( )
Returns
Instance
Description:
Returns a clone of the object and its children, unless its Archivable property is false. The clone will have the same properties as the original object and the same descendants (except those with an Archivable property set to false). The clone's Parent will be nil.
Member of:
Instance
FindFirstChild( string name, bool recursive = false )
Returns
Instance
Description:
Returns the first child found with a name of name. Returns nil if no such child exists. If the optional recursive argument is true, will recursively descend the hierarchy while searching rather than only searching the immediate object.
Member of:
Instance
GetChildren( )
Returns
table
Description:
Returns a read-only table of the object's children.
Member of:
Instance
GetDebugId( int scopeLength )
Returns
string
Description:
Returns a coded string of the object's DebugId used internally by Roblox.
Member of:
Instance
GetFullName( )
Returns
String path to object
Description:
Returns a string with a dot (.) character separating a path of object hierarchy excluding "game".
Member of:
Instance
IsA( string className )
Returns
bool
Description:
Returns true if the Instance is that class or a subclass.
Member of:
Instance
IsAncestorOf( Instance descendant )
Returns
boolean is ancestor
Description:
Returns true if the object is an ancestor of descendant.
Member of:
Instance
IsDescendantOf( Instance ancestor )
Returns
bool
Description:
Returns true if the object is an descendant of ancestor.
Member of:
Instance
Destroy( )
Returns
nil
Description:
Sets the Parent property to nil, locks the Parent property, disconnects all connections and calls Destroy() on all children.
Member of:
Instance
ClearAllChildren( )
Returns
nil
Description:
Removes all descendants of the Instance, but leaves the Instance itself.
Member of:
Instance
EditorFont
Property
String Font
Description
The font used in the Roblox Lua Script Editor.
Member of
Authoring
EditorFontSize
Property
Integer FontSize
Description
The font size used in the scripting interface.
Member of
Authoring
EditorTabWidth
Property
Integer TabWidth
Description
How many spaces a tab takes up in the Roblox script editor.
Member of
Authoring
ShowDepricatedObjects
Property
Undocumented
Description
Undocumented
Member of
Undocumented
ShowPreliminaryObjects
Property
Boolean showPreliminaryObjects
Description
If true, preliminary objects will appear in the Object Browser.
Member of
Authoring
Name
Type
string
Description
The name of the object, which is often used to identify it in the context of its parent. Note that names are not unique identifiers; multiple children of an object may share the same name. In a script where you want to access an object using a name, for example, game.Workspace["Brick"], the first object found with that name is that object. This "first object" can be found in the Explorer menu.Names are great for showing a very brief title or summary of an object.
Member of
Instance
Parent
Type
Instance
Description
The hierarchical parent of the object. When no scripts hold references to an object, it will still be maintained as long as it's parent is set to an object which does have references to it, either by other objects or scripts. The toplevel DataModel object (the one referred to as the "game" by scripts) has no parent, but always has a reference held to it by the game engine, and exists for the duration of a session.
Member of
Instance
Archivable
Type
bool
Description
Sets whether or not the object is saved when publishing or saving to file. Also sets whether or not the object is clonable.
Member of
Instance
ClassName
Type
string
Description
A unique string per type of Instance. Should only be used as a unique identifier, as it does not reveal any information about nature of the type hierarchy the type is in. For this use, see IsA.
Member of
Instance
RobloxLocked
Type
bool
Description
If true, the object and its descendants cannot be indexed or edited by a Script or LocalScript and will throw an error if it is attempted.
Member of
Instance
DataCost
Type
int
Description
How much saving this instance with SaveInstance will add to DataComplexity
Member of
Instance
AncestryChanged ( Instance child, Instance parent )
Description
Fired when an ancestor of the Instance the event which is a member of child has its parent changed to parent.
Member of:
Instance
Changed ( Property property )
Description
Fired whenever a property of the object changes.
Member of:
Instance
ChildAdded ( Instance child )
Description
Fired after a child is added.
Member of:
Instance
ChildRemoved ( Instance child )
Description
Fired when a child is removed from the object.
Member of:
Instance
DescendantAdded ( Instance descendant )
Description
Fired when a descendant is added to the object.
Member of:
Instance
DescendantRemoving ( Instance descendant )
Description
Fired when a descendant is being removed.
Member of:
Instance