Class reference: Difference between revisions
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>Mr Doom Bringer Updated. Put in a global section, to prevent unnecessary extra typing. |
>Mr Doom Bringer Remove in the wrong spot :P |
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Line 16: | Line 16: | ||
*[[IsAncestorOf]] | *[[IsAncestorOf]] | ||
*[[IsDescendentOf]] | *[[IsDescendentOf]] | ||
*[[Remove]] | |||
**'''''Properties''''' | **'''''Properties''''' | ||
*[[Name]] | *[[Name]] | ||
*[[Parent]] | *[[Parent]] |
Revision as of 15:52, 14 August 2007
The following is documentation for specific Roblox lua classes. Documentation is currently incomplete and subject to change.
If you are looking for information on undocumented classes, one of your best resources is the Class Explorer pane (under the Help menu in Roblox Studio).
Globals
There are a number of evens, objects, values, etc. that are global, in this case meaning that in every class you will be able to find these. It is assumed that these are in all of the following classes, except noted in the class description.
- Functions
- Clone
- FindFirstChild
- GetChildren
- IsAncestorOf
- IsDescendentOf
- Remove
- Properties
- Name
- Parent
- archivable
- className
- Events
- AncestryChanged
- Changed
- ChildAdded
- ChildRemoved
- DescendentAdded
- DescendentRemoving
Classes [RBX.lua.]
Items in Italics are preliminary, and can change without notice. Use for new work only.
Items in Bold are depreciated, and should not be used for new work.
- Accoutrement
- AutoJoint
- Backpack
- BackpackItem
- BodyColors
- BodyForce
- BodyGyro
- BodyPosition
- BodyThrust
- BodyVelocity
- BoolValue
- BrickColorValue
- CFrameValue
- Camera
- Color3Value
- ControllerService
- DataModel
- Debris
- Decal
- Explosion
- Feature
- Flag
- FlagStand
- FlagStandService
- Glue
- Hat
- Hint
- Hole
- Hopper
- HopperBin
- HtmlService
- HtmlWindow
- Humanoid
- IntValue
- JointInstance
- Lighting
- LocalBackpack
- LocalBackpackItem
- LocalScript
- Message
- Model
- Motor
- MotorFeature
- Mouse
- NetworkClient
- NetworkMarker
- NetworkReplicator
- NetworkServer
- NumberValue
- ObjectValue
- Part
- Player
- Players
- RocketPropulsion
- Rotate
- RotateP
- RotateV
- RunService
- Script
- ScriptContext
- Seat
- Selection
- Shirt
- ShirtGraphic
- Skin
- Sky
- Snap
- Sound
- SoundService
- SpawnLocation
- SpawnerService
- SpecialMesh
- StarterPack
- Stats
- StringValue
- Team
- Teams
- Texture
- Timer
- Tool
- Vector3Value
- VelocityMotor
- Weld
- Workspace