Class reference: Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Clockwork
No edit summary
>Mr Doom Bringer
Updated. Put in a global section, to prevent unnecessary extra typing.
Line 1: Line 1:
__NOTOC__
The following is documentation for specific Roblox lua classes. Documentation is currently incomplete and subject to change.
The following is documentation for specific Roblox lua classes. Documentation is currently incomplete and subject to change.


Line 4: Line 6:




==Globals==
There are a number of evens, objects, values, etc. that are ''global,'' in this case meaning that in every class you will be able to find these. It is assumed that these are in all of the following classes, except noted in the class description.
**'''''Functions'''''
*[[Clone|Clone]]
*[[FindFirstChild]]
*[[GetChildren]]
*[[IsAncestorOf]]
*[[IsDescendentOf]]
**'''''Properties'''''
*[[Remove]]
*[[Name]]
*[[Parent]]
*[[archivable]]
*[[className]]
**'''''Events'''''
*[[AncestryChanged]]
*[[Changed]]
*[[ChildAdded]]
*[[ChildRemoved]]
*[[DescendentAdded]]
*[[DescendentRemoving]]


==Classes [RBX.lua.]==
==Classes [RBX.lua.]==
*[[RBX.lua.Backpack|Backpack]]
 
Items in ''Italics'' are preliminary, and can change without notice. Use for new work only.
 
Items in '''Bold''' are depreciated, and should not be used for new work.
 
 
*[[Accoutrement]]
*[[AutoJoint]]
*''[[RBX.lua.Backpack|Backpack]]''
*''[[BackpackItem]]''
*''[[BodyColors]]''
*[[BodyForce]]
*[[BodyForce]]
*[[BodyGyro]]
*[[BodyGyro]]
Line 17: Line 52:
*[[Camera]]
*[[Camera]]
*[[Color3Value]]
*[[Color3Value]]
*[[ControllerService]]
*[[DataModel]]
*[[DataModel]]
*[[DebugSettings]]
*[[Debris]]
*[[Decal]]
*[[Explosion]]
*[[Explosion]]
*[[GameSettings]]
*[[Feature]]
*[[GlobalSettings]]
*''[[Flag]]''
*[[Humanoid]]
*''[[FlagStand]]''
*[[FlagStandService]]
*[[Glue]]
*[[Hat]]
*[[Hint]]
*[[Hole]]
*'''[[Hopper]]'''
*[[HopperBin]]
*''[[HtmlService]]''
*''[[HtmlWindow]]''
*''[[Humanoid]]''
*[[IntValue]]
*[[IntValue]]
*[[Item]]
*''[[JointInstance]]''
*[[Lighting]]
*[[Lighting]]
*[[RBX.lua.LocalScript|LocalScript]]
*[[LocalBackpack]]
*[[LocalBackpackItem]]
*''[[RBX.lua.LocalScript|LocalScript]]''
*[[Message]]
*[[Message]]
*[[Model]]
*[[Motor]]
*[[Motor]]
*[[MotorFeature]]
*[[Mouse]]
*[[Mouse]]
*[[NetworkClient]]
*[[NetworkClient]]
*[[NetworkMarker]]
*[[NetworkReplicator]]
*[[NetworkServer]]
*[[NetworkServer]]
*[[NetworkSettings]]
*[[NumberValue]]
*[[NumberValue]]
*[[ObjectValue]]
*[[ObjectValue]]
*[[Part]]
*[[Part]]
*[[Player]]
*[[Player]]
*[[RenderSettings]]
*[[Players]]
*''[[RocketPropulsion]]''
*[[Rotate]]
*[[RotateP]]
*[[RotateV]]
*[[RunService]]
*[[RunService]]
*[[Script]]
*[[Script]]
*[[ScriptContext]]
*[[ScriptContext]]
*''[[Seat]]''
*[[Selection]]
*[[Selection]]
*''[[Shirt]]''
*''[[ShirtGraphic]]''
*''[[Skin]]''
*''[[Sky]]''
*[[Snap]]''
*[[Sound]]
*[[Sound]]
*[[SoundService]]
*''[[SpawnLocation]]''
*[[SpawnerService]]
*[[SpecialMesh]]
*[[SpecialMesh]]
*[[RBX.lua.StarterPack|StarterPack]]
*''[[RBX.lua.StarterPack|StarterPack]]''
*[[Stats]]
*[[StringValue]]
*[[StringValue]]
*''[[Team]]''
*''[[Teams]]''
*[[Texture]]
*[[Texture]]
*[[ThumbnailGenerator]]
*[[Timer]]
*''[[Tool]]''
*[[Vector3Value]]
*[[Vector3Value]]
*[[Visit]]
*[[VelocityMotor]]
*[[Weld]]
*[[Workspace]]
*[[Workspace]]
==Super Alpha Experimental Testing Classes==
Scripts written against these interfaces are especially frail and may break in a future release.
*[[RBX.lua.Team | Team]]
*[[RBX.lua.Teams | Teams]]
*[[RBX.lua.Tool | Tool]]


==Enums==
==Enums==

Revision as of 07:11, 14 August 2007


The following is documentation for specific Roblox lua classes. Documentation is currently incomplete and subject to change.

If you are looking for information on undocumented classes, one of your best resources is the Class Explorer pane (under the Help menu in Roblox Studio).


Globals

There are a number of evens, objects, values, etc. that are global, in this case meaning that in every class you will be able to find these. It is assumed that these are in all of the following classes, except noted in the class description.

Classes [RBX.lua.]

Items in Italics are preliminary, and can change without notice. Use for new work only.

Items in Bold are depreciated, and should not be used for new work.


Enums