Template talk:Tree: Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>JulienDethurens No edit summary |
>NXTBoy |
||
(11 intermediate revisions by 4 users not shown) | |||
Line 9: | Line 9: | ||
I've wrote a script that generates a whole hiearchy of the game using this and it even formats it with tabs and newlines and stuff, but it doesn't show everything because the template is too limiting. <div style="border-top:1px dashed;margin-bottom:.5em; overflow: hidden;font-size:75%;"><div style="float:left">[[User:JulienDethurens|JulienDethurens]]</div><div style="float:right">15 March 2012</div></div> | I've wrote a script that generates a whole hiearchy of the game using this and it even formats it with tabs and newlines and stuff, but it doesn't show everything because the template is too limiting. <div style="border-top:1px dashed;margin-bottom:.5em; overflow: hidden;font-size:75%;"><div style="float:left">[[User:JulienDethurens|JulienDethurens]]</div><div style="float:right">15 March 2012</div></div> | ||
:I'm going to update it to support 100 arguments (by generating them automatically, of course... I'm not going to waste 3 hours of my time on typing repetitive stuff, are you crazy?). If that's not enough for every use we'd ever want to do of this template, then... <div style="border-top:1px dashed;margin-bottom:.5em; overflow: hidden;font-size:75%;"><div style="float:left">[[User:JulienDethurens|JulienDethurens]]</div><div style="float:right">15 March 2012</div></div> | :I'm going to update it to support 100 arguments (by generating them automatically, of course... I'm not going to waste 3 hours of my time on typing repetitive stuff, are you crazy?). If that's not enough for every use we'd ever want to do of this template, then... <div style="border-top:1px dashed;margin-bottom:.5em; overflow: hidden;font-size:75%;"><div style="float:left">[[User:JulienDethurens|JulienDethurens]]</div><div style="float:right">15 March 2012</div></div> | ||
::Wait until MediaWiki updates and we can use Lua, plus unlimited arguments. :D {{User:Quenty/sig|date=March 16}} | |||
:::Don't expect that to happen anytime soon (AKA: in less than at least 2 years), though. And I actually completely disagree with their choice of using Lua. Lua is indeed more powerful and all, but it is a programming language, not a markup language, unlike the current language used. And the most appropriate thing for this is a markup language, not a programming language. :/ <div style="border-top:1px dashed;margin-bottom:.5em; overflow: hidden;font-size:75%;"><div style="float:left">[[User:JulienDethurens|JulienDethurens]]</div><div style="float:right">16 March 2012</div></div> | |||
::::The idea is to use it on overcomplicated things like templates. So instead of having some super confusing template (Look at Wikipedia templates), you can have a super simple one. Most templates now use if statements, ect. and you almost are programming. It's like PHP programming. And it's better then Javascript or Java. Seems like a good choice. {{User:Quenty/sig|date=March 16}} | |||
:::Oh, cool! Also, take a look at http://www.mediawiki.org/wiki/Extension:Lua {{User:NXTBoy/sig|date=07:53, 16 March 2012 (UTC)}} | |||
::::I already use that on my wiki. I can vouch for it's usefulness.<div style="border-top: 1px solid #AAA; color:#000000; font-size:10px">Trappingnoobs <span style="color:skyblue">(Writer)</span><span style="color:red"> Have I done something bad? Good? Tell me on my [[User_talk:Trappingnoobs|talk page]]</span><span style="color:grey;float:right"> 18:45, 16 March 2012 (UTC)</span></div> | |||
:::::What wiki? {{User:NXTBoy/sig|date=19:42, 16 March 2012 (UTC)}} |
Latest revision as of 19:42, 16 March 2012
Erm...
This template needs to be expanded.. a lot...
It can only support 10 arguments, yet, I need 65 of them to replace the game hiearchy page so it uses this template...
However, 42 arguments would be enough if I don't include the CoreGui, and I'll probably exclude it as it keeps getting updated and everything.
I've wrote a script that generates a whole hiearchy of the game using this and it even formats it with tabs and newlines and stuff, but it doesn't show everything because the template is too limiting.
- I'm going to update it to support 100 arguments (by generating them automatically, of course... I'm not going to waste 3 hours of my time on typing repetitive stuff, are you crazy?). If that's not enough for every use we'd ever want to do of this template, then...
- Wait until MediaWiki updates and we can use Lua, plus unlimited arguments. :D - Quenty (talk • March 16)
- Don't expect that to happen anytime soon (AKA: in less than at least 2 years), though. And I actually completely disagree with their choice of using Lua. Lua is indeed more powerful and all, but it is a programming language, not a markup language, unlike the current language used. And the most appropriate thing for this is a markup language, not a programming language. :/
- The idea is to use it on overcomplicated things like templates. So instead of having some super confusing template (Look at Wikipedia templates), you can have a super simple one. Most templates now use if statements, ect. and you almost are programming. It's like PHP programming. And it's better then Javascript or Java. Seems like a good choice. - Quenty (talk • March 16)
- Oh, cool! Also, take a look at http://www.mediawiki.org/wiki/Extension:Lua
- I already use that on my wiki. I can vouch for it's usefulness.Trappingnoobs (Writer) Have I done something bad? Good? Tell me on my talk page 18:45, 16 March 2012 (UTC)
- What wiki?
- I already use that on my wiki. I can vouch for it's usefulness.
- Don't expect that to happen anytime soon (AKA: in less than at least 2 years), though. And I actually completely disagree with their choice of using Lua. Lua is indeed more powerful and all, but it is a programming language, not a markup language, unlike the current language used. And the most appropriate thing for this is a markup language, not a programming language. :/
- Wait until MediaWiki updates and we can use Lua, plus unlimited arguments. :D - Quenty (talk • March 16)