SaveNumber (Method)

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Revision as of 03:43, 27 April 2023 by Realjame (talk | contribs) (Text replacement - "<code lua>" to "<SyntaxHighlight code="lua">")
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SaveNumber( string key, float value )
Returns nil
Description: Saves a number value that can be reloaded from any server via LoadNumber. The DataCost taken up by a saved number can be removed by saving 0 as the value.
Member of: Player


Example

This code would save the number 5 to the key "Number" when a player leaves:

<SyntaxHighlight code="lua"> game.Players.PlayerRemoving:connect(function(player) if player.DataReady then player:SaveNumber("Number", 5) end end)

See Also