SaveNumber (Method)

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Revision as of 22:59, 29 February 2012 by >Legend26 (Undo revision 53565 by Itunes89 (talk) - Using PlayerRemoving doesn't always work.)
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SaveNumber( string key, float value )
Returns nil
Description: Saves a number value that can be reloaded from any server via LoadNumber. The DataCost taken up by a saved number can be removed by saving 0 as the value.
Member of: Player


Example

This code would save the number 5 to the key "Number" when a player leaves:

game.Players.PlayerAdded:connect(function(player) player:WaitForDataReady() player:SaveNumber("Number", 5) end)

See Also