Position (Property)

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Revision as of 23:25, 6 April 2010 by >Camoy
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Position
Property Vector3 Position
Description Stores the current location of the object in world coordinates.
Member of [[RBX.lua.Part, FlagStand, Explosion, Seat, SpawnLocation (Object)|Part, FlagStand, Explosion, Seat, SpawnLocation]]

There is also a Size property that is used in 2D instances, like GUIs.

Position
Property UDim2 Position
Description Sets the position of the GUI object in object coordinates.
Member of [[RBX.lua.StarterGui, PlayerGui, Frame, TextLabel, TextButton, TextBox, ImageLabel, ImageButton (Object)|StarterGui, PlayerGui, Frame, TextLabel, TextButton, TextBox, ImageLabel, ImageButton]]