List of redirects
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Showing below up to 50 results in range #51 to #100.
- AmbientReverb → AmbientReverb (Property)
- AncestryChanged → AncestryChanged (Event)
- Anchored → Anchored (Property)
- And operator → Boolean#And
- Angularvelocity → Angularvelocity (Property)
- Anim8or Mesh Exporter → Anim8tor exporter script
- Animation → RBX.lua.Animation (Object)
- AnimationId → AnimationId (Property)
- AnimationTrack → RBX.lua.AnimationTrack (Object)
- AnimationTrackState → RBX.lua.AnimationTrackState (Object)
- Animations → Tutorial:Animations
- Animator → RBX.lua.Animator (Object)
- ApplySpecificImpulse → ApplySpecificImpulse (Method)
- ApplySpecificImpulse (Function) → ApplySpecificImpulse (Method)
- ArcHandles → RBX.lua.ArcHandles (Object)
- Archivable → Archivable (Property)
- AreHingesDetected → AreHingesDetected (Property)
- Arguments → Arguments and Parameters
- Array → Tables
- Arrays → Tables
- Assert → Function Dump/Core Functions#assert .28v .5B.2C message.5D.29
- Assignment Operator → = Operator
- AttachmentForward → AttachmentForward (Property)
- AttachmentPos → AttachmentPos (Property)
- AttachmentRight → AttachmentRight (Property)
- AttachmentUp → AttachmentUp (Property)
- Authoring → RBX.lua.Authoring (Object)
- AutoAssignable → AutoAssignable (Property)
- AutoButtonColor → AutoButtonColor (Property)
- AutoColorCharacters → AutoColorCharacters (Property)
- AutoJoint → RBX.lua.AutoJoint (Object)
- AutoTruncateTextObject → AutoTruncateTextObject (Function)
- AvailablePhysicalMemory → AvailablePhysicalMemory (Property)
- AwardBadge → AwardBadge (Method)
- AwardBadge (Function) → AwardBadge (Method)
- AxisChanged → AxisChanged (Event)
- AxisRotate → AxisRotate (Method)
- BC → Builder's Club
- BackParamA → ParamA (Property)
- BackParamB → ParamB (Property)
- BackSurface → Surface (Property)
- BackSurfaceInput → SurfaceInput (Property)
- BackSurface (Property) → Surface (Property)
- BackgroundColor → BackgroundColor (Property)
- BackgroundColor3 → BackgroundColor3 (Property)
- BackgroundTransparency → BackgroundTransparency (Property)
- Backpack → RBX.lua.Backpack (Object)
- BackpackItem → RBX.lua.BackpackItem (Object)
- Backpack Item → RBX.lua.BackpackItem (Object)
- Badge → Badges, Rankings, Stats, and Robux#Badges