SaveBoolean (Method)
From Legacy Roblox Wiki
SaveBoolean( string key, bool value ) | |
Returns | nil |
Description: | Saves a boolean value that can be reloaded from any server via LoadBoolean. |
Member of: | Player |
Example
This example will save true as the value of the key 'HasPlayed' everytime a player leaves.
<SyntaxHighlight code="lua"> game.Players.PlayerRemoving:connect(function(player) if player.DataReady then -- To make sure the data is ready. player:SaveBoolean('HasPlayed', true) -- Save the boolean. end end)