GetMoonDirection (Method): Difference between revisions
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>Dennisvdz No edit summary |
m Text replacement - "<code lua>" to "<SyntaxHighlight code="lua">" Tags: mobile web edit mobile edit |
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Line 8: | Line 8: | ||
{{clear floats}} | {{clear floats}} | ||
{{Example| | {{Example| | ||
<code lua> | <SyntaxHighlight code="lua"> | ||
print(game.Lighting:GetMoonDirection()) | print(game.Lighting:GetMoonDirection()) | ||
</code> | </code> |
Revision as of 03:59, 27 April 2023
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Returns | Vector3 |
Description: | It returns the lookVector of the moon. If this lookVector was used in a CFrame, the BasePart would face the moon. |
Member of: | Lighting |
Example
<SyntaxHighlight code="lua"> print(game.Lighting:GetMoonDirection())
Would print 0.619343221, 0.357578009, 0.698964953 if the TimeOfDay is set to 14:00:00.