SaveNumber (Method): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
m Text replacement - "<code lua>" to "<SyntaxHighlight code="lua">" |
m Text replacement - "</code>" to "</SyntaxHighlight>" |
||
Line 18: | Line 18: | ||
end | end | ||
end) | end) | ||
</ | </SyntaxHighlight> | ||
==See Also== | ==See Also== |
Revision as of 03:48, 27 April 2023
SaveNumber( string key, float value ) | |
Returns | nil |
Description: | Saves a number value that can be reloaded from any server via LoadNumber. The DataCost taken up by a saved number can be removed by saving 0 as the value. |
Member of: | Player |
Example
This code would save the number 5 to the key "Number" when a player leaves:
game.Players.PlayerRemoving:connect(function(player)
if player.DataReady then
player:SaveNumber("Number", 5)
end
end)