User talk:Sduke524/SumoBots: Difference between revisions
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== Subpage Rules == | == Subpage Rules == | ||
This is not your | This is not your personaly assemble-and-compete forum...from the 'pedia rules: | ||
<pre>talk pages are not places to talk with other people about unimportant things. They are for talking with other people about how to make articles better</pre>[[User talk:MrNicNac|<font color="#007BA7" size="4">†</font>]][[User:MrNicNac|<font color="#E52B50" size="3" face="Harlow Solid Italic">MrNicNac - Wiki Editor</font>]] [[Special:Contributions/MrNicNac|<font color="#007BA7" size="4">†</font>]] |
Revision as of 13:18, 23 March 2012
Rule problems
Some problems I can forsee here:
- Overly fast motors
- Overly large, hollow robots
You might want to impose a size limit, and some maximum motor/VehicleSeat speeds.
- MaxSpeed of VehicleSeats is effected by how much torque the vehicle has. The amount of Torque a VehicleSeat can have before flipping itself is determined by the weight. So the weight classes set limits on the speeds. Also if someone makes a large, hollow bot, they still will only have as much push as their weight will allow.--~SDuke524~ 17:53, 18 March 2012 (EDT)
Regulation of RayCasting
Can I suggest adding something along the lines of http://www.roblox.com/Range-Finder-item?id=75268662, a standardized "sensor" that limits the raycasting functionality to an interesting level? That one would be used like:
local robot = script.Parent
local sensor = robot.RangeFinder
local range = sensor.GetRange:Invoke()
if range ~= math.huge then
--We can see something `range` distance away!
end
Fighting
Exactly how do these robots "fight"? I think you should clarify that... Legend26 (talk | contribs) 17:42, 22 March 2012 (EDT)
Subpage Rules
This is not your personaly assemble-and-compete forum...from the 'pedia rules:
talk pages are not places to talk with other people about unimportant things. They are for talking with other people about how to make articles better