SaveNumber (Method): Difference between revisions
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>JulienDethurens You can't wait at all in a function like this... |
>JulienDethurens You can't wait at all in a function like this... |
(No difference)
|
Revision as of 00:44, 18 March 2012
SaveNumber( string key, float value ) | |
Returns | nil |
Description: | Saves a number value that can be reloaded from any server via LoadNumber. The DataCost taken up by a saved number can be removed by saving 0 as the value. |
Member of: | Player |
Example
This code would save the number 5 to the key "Number" when a player leaves:
game.Players.PlayerRemoving:connect(function(player)
if player.DataReady then
player:SaveNumber("Number", 5)
end
end)