SaveBoolean (Method): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>JulienDethurens No edit summary |
>JulienDethurens No edit summary |
(No difference)
|
Revision as of 00:01, 13 February 2012
SaveBoolean( string key, bool value ) | |
Returns | nil |
Description: | Saves a boolean value that can be reloaded from any server via LoadBoolean. |
Member of: | Player |
Example
This example will save true as the value of the key 'HasPlayed' everytime a player leaves.
game.Players.PlayerRemoving:connect(function(player)
if player.DataReady then -- To make sure the data is ready.
player:SaveBoolean('HasPlayed', true) -- Save the boolean.
end
end)