GetMoonPhase (Method): Difference between revisions
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>Legend26 New page: <onlyinclude>{{Method |name = GetMoonPhase |returns = Number ''phase'' |description = Returns the phase of the moon. |object = Lighting }}</onlyinclude> {{clear floats}} {{Example|<p... |
>Legend26 New page: <onlyinclude>{{Method |name = GetMoonPhase |returns = Number ''phase'' |description = Returns the phase of the moon. |object = Lighting }}</onlyinclude> {{clear floats}} {{Example|<p... |
(No difference)
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Revision as of 02:47, 9 July 2011
GetMoonPhase( ) | |
Returns | Number phase |
Description: | Returns the phase of the moon. |
Member of: | Lighting |
Example
print( game.Lighting:GetMoonPhase() ) --> 0.75
Notes
- The phase seems to always be 0.75.
- the phase appears to be, at current, unchangeable.