GetMoonDirection (Method): Difference between revisions

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Revision as of 06:59, 26 January 2012

GetMoonDirection( )
Returns Vector3
Description: It returns the lookVector of the moon. If this lookVector was used in a CFrame, the BasePart would face the moon.
Member of: Lighting


print(game.Lighting:GetMoonDirection())

Would print 0.619343221, 0.357578009, 0.698964953 if the TimeOfDay is set to 14:00:00.