GetMoonDirection (Method): Difference between revisions
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Revision as of 02:01, 25 January 2012
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Returns | Vector3 lookVector |
Description: | It returns the lookVector of the moon. If this lookVector were used in a CFrame, the BasePart would face the moon. |
Member of: | Lighting |
print( game.Lighting:GetMoonDirection() )
Would print '0.619343221, 0.357578009, 0.698964953' if the TimeOfDay is set to 14:00:00.