Duration (Property): Difference between revisions

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>Camoy
Fixed name.
>Mattchewy
Fixing multiple objects
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Duration is a property of [[SpawnLocation|SpawnLocation]].  Duration is the length of time [in seconds] which a forcefield stays on a player once they spawn.
<noinclude>Duration is a property of [[SpawnLocation|SpawnLocation]].  Duration is the length of time [in seconds] which a forcefield stays on a player once they spawn.


If Duration is zero, the forcefield is never created, and it will not trigger the DescendantAdded or ChildAdded events.
If Duration is zero, the forcefield is never created, and it will not trigger the DescendantAdded or ChildAdded events.
</noinclude>


 
<onlyinclude>{{Property|
{{Property|
name                = Duration
name                = Duration
|property            = [[Number]] ''Duration''
|property            = [[Number]] ''Duration''
|description          = The length of time in seconds that a forcefield will be on the player spawning at this SpawnLocation
|description          = The length of time in seconds that a forcefield will be on the player spawning at this SpawnLocation
|object              = [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]
|object              = SpawnLocation
|}}
|}}</onlyinclude>

Revision as of 21:58, 23 January 2011

Duration is a property of SpawnLocation. Duration is the length of time [in seconds] which a forcefield stays on a player once they spawn.

If Duration is zero, the forcefield is never created, and it will not trigger the DescendantAdded or ChildAdded events.


Duration
Property Number Duration
Description The length of time in seconds that a forcefield will be on the player spawning at this SpawnLocation
Member of SpawnLocation