TurnP (Property): Difference between revisions
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>Emess No edit summary |
>Legend26 Are we supposed to use the type template on properties or what are we supposed to do now anyway? |
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{{CatUp|Properties}} | {{CatUp|Properties}} | ||
<onlyinclude>{{Property| | |||
name = TurnP | name = TurnP | ||
| | |type = number | ||
|description = The P in the PD controller that governs the rotation of the Rocket. The higher the number, the more aggressively the rocket will turn towards the Target. | |description = The P in the PD controller that governs the rotation of the Rocket. The higher the number, the more aggressively the rocket will turn towards the Target. | ||
|object = RocketPropulsion | |object = RocketPropulsion | ||
|}}</onlyinclude> | |}}</onlyinclude> | ||
| | {{clear floats}} | ||
This property acts the same way the [[P (Property)|P property]] does in other objects, applies to the turning power of the rocket. | |||
[[Category:Properties]] | [[Category:Properties]] |
Revision as of 01:22, 20 March 2012
TurnP | |
Type | number |
Description | The P in the PD controller that governs the rotation of the Rocket. The higher the number, the more aggressively the rocket will turn towards the Target. |
Member of | RocketPropulsion |
This property acts the same way the P property does in other objects, applies to the turning power of the rocket.