TargetRadius (Property): Difference between revisions

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{{CatUp|Properties}}
The Target Radius is how far away from the target the Rocket has to be before the [[ReachedTarget (Event)|ReachedTarget]] event fires off. The smaller this value the closer the rocket has to get to the target, and thus more accurate it has to be. If this value is set too low it will be very hard for a larger or faster rocket to actually make it to the target radius.
{{Property|
{{Property|
name                = TargetRadius
name                = TargetRadius
|property            = [[float]] ''TargetRadius''
|property            = [[Number]] ''TargetRadius''
|description          = The radius of the [[Target (Property)|Target]] before the [[ReachedTarget (Event)|ReachedTarget]] event is fired.
|description          = The radius of the [[Target (Property)|Target]] before the [[ReachedTarget (Event)|ReachedTarget]] event is fired.
|object              = [[RBX.lua.RocketPropulsion (Object)|RocketPropulsion]]
|object              = [[RBX.lua.RocketPropulsion (Object)|RocketPropulsion]]
|}}
|}}
[[Category:Properties]]

Revision as of 21:57, 23 March 2010

The Target Radius is how far away from the target the Rocket has to be before the ReachedTarget event fires off. The smaller this value the closer the rocket has to get to the target, and thus more accurate it has to be. If this value is set too low it will be very hard for a larger or faster rocket to actually make it to the target radius.

TargetRadius
Property Number TargetRadius
Description The radius of the Target before the ReachedTarget event is fired.
Member of [[RBX.lua.RocketPropulsion (Object)|RocketPropulsion]]