Classes: Difference between revisions

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>Blocco
DataModel is at this page: DataModel
>Mr Doom Bringer
No edit summary
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|+<big>'''Items in ''Italics'' are preliminary, and can change without notice. Use for experimental work only.'''  '''Items that are <s>striked-through</s> are deprecated. Use with these objects should be avoided.'''</big>
|+<big>'''Items in ''Italics'' are preliminary, and can change without notice. Use for experimental work only.'''  '''Items that are <s>striked-through</s> are deprecated. Use with these objects should be avoided.'''</big>
|-
|-
! '''3D Objects'''
!'''Physics Objects'''
!'''Physics Objects'''
!'''GUI Objects'''
!'''GUI Objects'''
!'''Player Objects'''
!'''Player Objects'''
!'''Value holders'''
|-
|-
|valign="top"|<!-- 3D Objects -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|''[[RBX.lua.CharacterMesh (Object)|CharacterMesh]]''
|-
|''[[RBX.lua.HtmlWindow (Object)|HtmlWindow]]''
|}
|valign="top"|<!-- Physics objects -->
|valign="top"|<!-- Physics objects -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
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|valign="top"|<!-- GUI objects -->
|valign="top"|<!-- GUI objects -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|-
|'' <span style="font-size:1.3em"> 2D GUI Objects </span> ''
|-
|-
|[[RBX.lua.CoreGui (Service)|CoreGui]]
|[[RBX.lua.CoreGui (Service)|CoreGui]]
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|-
|-
|[[RBX.lua.Stats (Object)|Stats]]
|[[RBX.lua.Stats (Object)|Stats]]
|}
|-
 
|[[RBX.lua.CharacterMesh (Object)|CharacterMesh]]
 
|valign="top"|<!-- Value holders -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|}
|}
|}
|}

Revision as of 21:40, 5 August 2010


Old Classes Page

The following items are from the original wiki page and have not been placed in the new format.

Items in Italics are preliminary, and can change without notice. Use for experimental work only. Items that are striked-through are deprecated. Use with these objects should be avoided.
Physics Objects GUI Objects Player Objects
AutoJoint
CoreGui
GuiMain


LocalBackpack
LocalBackpackItem
Stats
CharacterMesh
Game Services Network Properties
ControllerService
FlagStandService
HtmlService
RunService
SoundService
SpawnerService
Timer


NetworkClient
NetworkMarker
NetworkReplicator
NetworkServer