ReachedTarget (Event): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Sncplay42 fix |
>Sncplay42 also... |
||
Line 3: | Line 3: | ||
|arguments = | |arguments = | ||
|description = Fired when the Rocket comes within [[TargetRadius]] of the [[Target]]. This is used to make the rocket work, such as make an explosion when it flies near the Target. | |description = Fired when the Rocket comes within [[TargetRadius]] of the [[Target]]. This is used to make the rocket work, such as make an explosion when it flies near the Target. | ||
|object = | |object = RocketPropulsion | ||
|}}</onlyinclude> | |}}</onlyinclude> | ||
|} | |} |
Revision as of 17:09, 8 July 2011
|
Example
game.Workspace.Part.RocketPropulsion.ReachedTarget:connect(function() print("Reached target") end)