RBX.lua.DataModel (Service): Difference between revisions

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All things in a game (with a few exceptions, such as "gameSettings") are stored in the DataModel, or as you probably know it the "game" that you index in your scripts.
All things in a game (with a few exceptions, such as "gameSettings") are stored in the DataModel, or as you probably know it the "game" that you index in your scripts.
[[Category:ROBLOX Lua Objects]]

Revision as of 00:50, 30 June 2008

DataModel

The DataModel is the keystone of roblox's structure.

All things in a game (with a few exceptions, such as "gameSettings") are stored in the DataModel, or as you probably know it the "game" that you index in your scripts.