RBX.lua.DataModel (Service): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>XLEGOx No edit summary |
>Outofspace m Cat. added |
||
Line 3: | Line 3: | ||
All things in a game (with a few exceptions, such as "gameSettings") are stored in the DataModel, or as you probably know it the "game" that you index in your scripts. | All things in a game (with a few exceptions, such as "gameSettings") are stored in the DataModel, or as you probably know it the "game" that you index in your scripts. | ||
[[Category:ROBLOX Lua Objects]] |
Revision as of 00:50, 30 June 2008
DataModel
The DataModel is the keystone of roblox's structure.
All things in a game (with a few exceptions, such as "gameSettings") are stored in the DataModel, or as you probably know it the "game" that you index in your scripts.