PlayerAdded (Event): Difference between revisions

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>Anaminus
fixed wrong example
>GoldenUrg
fix include/layout
Line 1: Line 1:
{{Event|name=PlayerAdded
{|
|<onlyinclude>{{Event|name=PlayerAdded
|arguments=[[Instance]] ''Player''
|arguments=[[Instance]] ''Player''
|description= Fired after a player enters the game.
|description= Fired after a player enters the game.
|object= [[RBX.lua.Players (Service)|Players]]
|object= [[RBX.lua.Players (Service)|Players]]
|}}
|}}</onlyinclude>
|}


Example:
Example:

Revision as of 01:25, 20 May 2010

PlayerAdded ( Instance Player )
Description Fired after a player enters the game.
Member of: [[RBX.lua.Players (Object)|Players]]

Example:

function onPlayerEntered(newPlayer)
wait(10)
newPlayer.Character.Torso.Transparency = 1
end

game.Players.PlayerAdded:connect(onPlayerEntered)