PlayerAdded (Event): Difference between revisions
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>Buckethead101 No edit summary |
>Anaminus fixed wrong example |
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game.Players. | game.Players.PlayerAdded:connect(onPlayerEntered)</pre> | ||
Revision as of 03:38, 1 December 2008
PlayerAdded ( Instance Player ) | |
Description | Fired after a player enters the game. |
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Member of: | [[RBX.lua.Players (Object)|Players]] |
Example:
function onPlayerEntered(newPlayer) wait(10) newPlayer.Character.Torso.Transparency = 1 end game.Players.PlayerAdded:connect(onPlayerEntered)