MouseEnter (Event): Difference between revisions

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|There is a special event for 2D GUI objects.
|There is a special event for 2D GUI objects.
 
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|{{:MouseEnter (Event)/2D}}
|{{:MouseEnter (Event)/2D}}
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|There is a special event for 3D Handle objects.
|There is a special event for 3D Handle objects.
 
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|{{:MouseEnter (Event)/3D}}
|{{:MouseEnter (Event)/3D}}
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Revision as of 22:12, 13 May 2010

There is a special event for 2D GUI objects.
MouseEnter ( int x, int y )
Description Fired when the mouse enters a GuiObject, as long as the GuiObject is active (see active property for more detail). Arguments x, and y specify the absolute pixel position of the mouse.
Member of: GuiObject
There is a special event for 3D Handle objects.
MouseEnter ( )
Description Fired when a mouse "enters" or "touches" a 3D Object.
Member of: ArcHandles, Handles