MouseEnter (Event)
From Legacy Roblox Wiki
Jump to navigationJump to search
There is a special event for 2D GUI objects.
MouseEnter ( int x, int y ) | |
Description | Fired when the mouse enters a GuiObject, as long as the GuiObject is active (see active property for more detail). Arguments x, and y specify the absolute pixel position of the mouse. |
---|---|
Member of: | GuiObject |
There is also a special event for 3D Handle objects.
MouseEnter ( ) | |
Description | Fired when a mouse "enters" or "touches" a 3D Object. |
---|---|
Member of: | ArcHandles, Handles |