LoadString (Method): Difference between revisions

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Undo revision 56747 by Itunes89 (talk) Spam
>NecroBumpist
Undo revision 56748 by Itunes89 (talk) Spam
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<onlyinclude>{{Method
<onlyinclude>{{Method
|name                = Cunt
|name                = LoadString
|arguments            = {{type|string}} <var>key</var>
|arguments            = {{type|string}} <var>key</var>
|description          = Returns a Bitch
|description          = Returns a {{type|string}} value that was previously saved to the player via [[SaveString (Method)|SaveString]] with the same key. Returns an empty {{type|string}} ("") if key doesn't exist, not nil.
|object              = Fucker
|object              = Player
|returns              = {{type|string}}
|returns              = {{type|string}}
}}</onlyinclude>
}}</onlyinclude>

Revision as of 02:48, 17 April 2012

LoadString( string key )
Returns string
Description: Returns a string value that was previously saved to the player via SaveString with the same key. Returns an empty string ("") if key doesn't exist, not nil.
Member of: Player


Example

This code will load the string saved under the key "hi". game.Players.PlayerAdded:connect(function(player) --Connection line. Fires when a player leaves the game. player:WaitForDataReady() --Waiting for the player's data to be ready. print(player:LoadString("hi")) --Prints to the output whatever value is saved to the key "hi" in that player. end end)

See Also