SaveString (Method): Difference between revisions
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>Nickardson Added information about how SaveString handles an empty string, reducing DataCost. |
>Nickardson Added information about how SaveString handles an empty string, reducing DataCost. |
(No difference)
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Revision as of 13:51, 9 July 2011
SaveString( String key, String value ) | |
Returns | nil |
Description: | Saves a String that can be reloaded from any server via LoadString. The DataCost used by a saved string can be removed by saving an empty string ("") as the value. |
In Object: | Player |