Position (Property): Difference between revisions
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Revision as of 23:25, 6 April 2010
Position | |
Property | Vector3 Position |
Description | Stores the current location of the object in world coordinates. |
Member of | [[RBX.lua.Part, FlagStand, Explosion, Seat, SpawnLocation (Object)|Part, FlagStand, Explosion, Seat, SpawnLocation]] |
There is also a position property that is used in 2D instances, like GUIs.
Position | |
Property | UDim2 Position |
Description | Sets the position of the GUI object in object coordinates. |
Member of | [[RBX.lua.StarterGui, PlayerGui, Frame, TextLabel, TextButton, TextBox, ImageLabel, ImageButton (Object)|StarterGui, PlayerGui, Frame, TextLabel, TextButton, TextBox, ImageLabel, ImageButton]] |