MouseEnter (Event): Difference between revisions

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[[Category:Events]]

Latest revision as of 03:37, 7 February 2012

There is a special event for 2D GUI objects.

MouseEnter ( int x, int y )
Description Fired when the mouse enters a GuiObject, as long as the GuiObject is active (see active property for more detail). Arguments x, and y specify the absolute pixel position of the mouse.
Member of: GuiObject

There is also a special event for 3D Handle objects.

MouseEnter ( )
Description Fired when a mouse "enters" or "touches" a 3D Object.
Member of: ArcHandles, Handles