Game hierarchy: Difference between revisions
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>JulienDethurens Updated tree. |
>Anaminus updated tree template |
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(note: this hierarchy does not include StatsItems and children of the CoreGui) | (note: this hierarchy does not include StatsItems and children of the CoreGui) | ||
{{tree | {{tree| | ||
| | {{tree/node|DataModel|Place1| | ||
{{tree/node|Workspace|Workspace| | |||
| | {{tree/node|Camera|Camera}} | ||
| | {{tree/node|Message|Message}} | ||
{{tree/node|Terrain|Terrain}} | |||
}} | }} | ||
| | {{tree/node|ScriptContext|Script Context| | ||
| | {{tree/node|StarterScript|StarterScript}} | ||
{{tree/node|StarterScript|StarterScript}} | |||
| | {{tree/node|CoreScript|Sections}} | ||
}} | }} | ||
| | {{tree/node|Stats|Stats|}} | ||
{{tree/node|ContentProvider|ContentProvider}} | |||
{{tree/node|RunService|Run Service}} | |||
{{tree/node||GuiRoot|}} | |||
{{tree/node||GuiRoot}} | |||
{{tree/node|ContentFilter|ContentFilter}} | |||
{{tree/node|KeyframeSequenceProvider|Instance}} | |||
{{tree/node|GuiService|GuiService}} | |||
{{tree/node|Chat|Chat}} | |||
{{tree/node|LocalBackpack|LocalBackpack}} | |||
{{tree/node|StarterPack|StarterPack}} | |||
{{tree/node|StarterGui|StarterGui}} | |||
{{tree/node|CoreGui|CoreGui|}} | |||
{{tree/node|SoundService|Soundscape| | |||
{{tree/node|StockSound|Boing}} | |||
{{tree/node|StockSound|Bomb}} | |||
{{tree/node|StockSound|Break}} | |||
{{tree/node|StockSound|Click}} | |||
{{tree/node|StockSound|Clock}} | |||
{{tree/node|StockSound|Slingshot}} | |||
{{tree/node|StockSound|Page}} | |||
{{tree/node|StockSound|Ping}} | |||
{{tree/node|StockSound|Snap}} | |||
{{tree/node|StockSound|Splat}} | |||
{{tree/node|StockSound|Step}} | |||
{{tree/node|StockSound|StepOn}} | |||
{{tree/node|StockSound|Swoosh}} | |||
{{tree/node|StockSound|Victory}} | |||
}} | }} | ||
| | {{tree/node|JointsService|JointsService}} | ||
| | {{tree/node|CollectionService|CollectionService}} | ||
| | {{tree/node|PhysicsService|PhysicsService}} | ||
| | {{tree/node|BadgeService|BadgeService}} | ||
| | {{tree/node|Geometry|Geometry}} | ||
| | {{tree/node|FriendService|FriendService}} | ||
| | {{tree/node|RenderHooksService|RenderHooksService}} | ||
| | {{tree/node|InsertService|InsertService}} | ||
| | {{tree/node|SocialService|SocialService}} | ||
| | {{tree/node|Debris|Debris}} | ||
| | {{tree/node|TimerService|Instance}} | ||
{{tree/node|ScriptInformationProvider|Instance}} | |||
{{tree/node|CookiesService|CookiesService}} | |||
{{tree/node|TeleportService|Teleport Service}} | |||
{{tree/node|PersonalServerService|Instance}} | |||
{{tree/node|Players|Players}} | |||
{{tree/node||FilteredSelection}} | |||
{{tree/node|Selection|Selection}} | |||
{{tree/node||FilteredSelection}} | |||
{{tree/node|MeshContentProvider|MeshContentProvider}} | |||
{{tree/node|TextureContentProvider|TextureContentProvider}} | |||
{{tree/node|Lighting|Lighting}} | |||
{{tree/node|TextService|TextService}} | |||
{{tree/node|ControllerService|Instance| | |||
| | {{tree/node|HumanoidController|Instance}} | ||
}} | }} | ||
{{tree/node|Visit|Visit}} | |||
{{tree/node|ChangeHistoryService|ChangeHistoryService}} | |||
| | |||
}} | }} | ||
}} | }} |
Latest revision as of 20:15, 10 April 2012
Introduction
What is Hierarchy?
Hierarchy is formatted text that is formed in a way to look like the Explorer window found in ROBLOX Studio. For example:
- Workspace
- Camera
- Lighting
- Players
You can travel to the next step in the hierarchy by using the '.' character. For example:
game.Workspace.Part --notice how I go from 'game' to 'Workspace' and then to a hypothetical part all by using the '.' character
Completed hierarchy example
(note: this hierarchy does not include StatsItems and children of the CoreGui)
- Place1
- Workspace
- Camera
- Message
- Terrain
- Script Context
- StarterScript
- StarterScript
- Sections
- Stats
- ContentProvider
- Run Service
- GuiRoot
- GuiRoot
- ContentFilter
- Instance
- GuiService
- Chat
- LocalBackpack
- StarterPack
- StarterGui
- CoreGui
- Soundscape
- Boing
- Bomb
- Break
- Click
- Clock
- Slingshot
- Page
- Ping
- Snap
- Splat
- Step
- StepOn
- Swoosh
- Victory
- JointsService
- CollectionService
- PhysicsService
- BadgeService
- Geometry
- FriendService
- RenderHooksService
- InsertService
- SocialService
- Debris
- Instance
- Instance
- CookiesService
- Teleport Service
- Instance
- Players
- FilteredSelection
- Selection
- FilteredSelection
- MeshContentProvider
- TextureContentProvider
- Lighting
- TextService
- Instance
- Instance
- Visit
- ChangeHistoryService