Talk:JSON: Difference between revisions

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>JulienDethurens
Deletion
>NecroBumpist
 
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I think it should indeed be deleted. We should just give them a link to Wikipedia or something else. This wiki is for documenting  ROBLOX. Do we document DirectX and OpenGL just because ROBLOX uses them? Do we document Windows just because ROBLOX runs on it? --[[User:JulienDethurens|JulienDethurens]] 16:18, 15 April 2012 (EDT)
I think it should indeed be deleted. We should just give them a link to Wikipedia or something else. This wiki is for documenting  ROBLOX. Do we document DirectX and OpenGL just because ROBLOX uses them? Do we document Windows just because ROBLOX runs on it? --[[User:JulienDethurens|JulienDethurens]] 16:18, 15 April 2012 (EDT)
:I believe we don't document any of those things because ROBLOX doesn't give us a direct API to access them. We have [[EncodeJSON_(Function)|EncodeJSON()]] and [[DecodeJSON_(Function)|DecodeJSON()]], and they're a part of the ROBLOX API. There are more obscure and useless things documented, but we might as well go for the useful ones while we're at it. {{User:NecroBumpist/Signature|date=20:31, 15 April 2012 (UTC)}}

Latest revision as of 20:31, 15 April 2012

Deletion

I think it should indeed be deleted. We should just give them a link to Wikipedia or something else. This wiki is for documenting ROBLOX. Do we document DirectX and OpenGL just because ROBLOX uses them? Do we document Windows just because ROBLOX runs on it? --JulienDethurens 16:18, 15 April 2012 (EDT)

I believe we don't document any of those things because ROBLOX doesn't give us a direct API to access them. We have EncodeJSON() and DecodeJSON(), and they're a part of the ROBLOX API. There are more obscure and useless things documented, but we might as well go for the useful ones while we're at it.
NecroBumpist (Writer) Discuss my contributions at my talk page.20:31, 15 April 2012 (UTC)