ReachedTarget (Event): Difference between revisions

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|arguments =
|arguments =
|description = Fired when the Rocket comes within [[TargetRadius]] of the [[Target]]. This is used to make the rocket work, such as make an explosion when it flies near the Target.
|description = Fired when the Rocket comes within [[TargetRadius]] of the [[Target]]. This is used to make the rocket work, such as make an explosion when it flies near the Target.
|object = [[RocketPropulsion]]
|object = RocketPropulsion
|}}</onlyinclude>
|}}</onlyinclude>
|}
|}
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end)
end)
</pre>}}
</pre>}}
[[Category:Events]]

Latest revision as of 03:41, 7 February 2012

ReachedTarget ( )
Description Fired when the Rocket comes within TargetRadius of the Target. This is used to make the rocket work, such as make an explosion when it flies near the Target.
Member of: RocketPropulsion
Example
game.Workspace.Part.RocketPropulsion.ReachedTarget:connect(function()
  print("Reached target")
end)