IncommingConnection (Event): Difference between revisions
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>Samacado Undo revision 48913 by Trappingnoobs (talk) |
>JulienDethurens No edit summary |
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{{Protected}} | |||
{{Note|This event is named incorrectly, and should be called IncomingConnection.}} | |||
<onlyinclude>{{Event|name = IncommingConnection | <onlyinclude>{{Event|name = IncommingConnection | ||
|arguments = | |arguments = {{type|string}} <var>peer</var> {{type|instance=NetworkReplicator}} <var>replicator</var> | ||
|description = Fired when a new player connects to the game. | |description = Fired when a new player connects to the game. | ||
|object = NetworkServer | |object = NetworkServer | ||
|protected = Yes | |||
}}</onlyinclude> | }}</onlyinclude> | ||
{{clear floats}} | {{clear floats}} | ||
[[Category:Events]] | [[Category:Events]] |
Latest revision as of 18:55, 22 April 2012
Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
Note:This event is named incorrectly, and should be called IncomingConnection.
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Description | Fired when a new player connects to the game. |
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Member of: | NetworkServer |