GetMoonPhase (Method): Difference between revisions
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<onlyinclude>{{Method | <onlyinclude>{{Method | ||
|name = GetMoonPhase | |name = GetMoonPhase | ||
|returns = | |returns = {{type|float}} 0.75 | ||
|description = Returns | |description = Returns 0.75. | ||
|object = Lighting | |object = Lighting | ||
}}</onlyinclude> | }}</onlyinclude> | ||
{{clear floats}} | {{clear floats}} | ||
{{Example|You can print the current moon phase by doing this: | |||
{{Example| | {{code and output | ||
|code=print(game.Lighting:GetMoonPhase()) | |||
|output=0.75 | |||
}}}} | |||
You can print the moon phase | |||
{{ | |||
print( game.Lighting:GetMoonPhase() | |||
==Notes== | ==Notes== | ||
* The phase will always be 0.75. | * The phase will always be 0.75. | ||
* | * The moon phase is currently unchangeable. | ||
==See Also== | |||
*[[Lighting]] | |||
*[[File:Property Icon.png]] [[TimeOfDay (Property)|TimeOfDay]] | |||
*[[File:Method Icon.png]] [[SetMinutesAfterMidnight (Method)|SetMinutesAfterMidnight]] | |||
*[[File:Method Icon.png]] [[GetMinutesAfterMidnight (Method)|GetMinutesAfterMidnight]] | |||
[[Category:Methods]] | [[Category:Methods]] |
Latest revision as of 06:00, 18 February 2012
GetMoonPhase( ) | |
Returns | float 0.75 |
Description: | Returns 0.75. |
Member of: | Lighting |
Example
You can print the current moon phase by doing this:
Notes
- The phase will always be 0.75.
- The moon phase is currently unchangeable.