PlatformStanding (Event)
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PlatformStanding ( Bool isPlatformStanding ) | |
Description | Fired when the humanoid's PlatformStand property is changed. |
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Member of: | Humanoid |
Example
function onPlatformStanding( isPlatformStanding ) if isPlatformStanding then print "The player is PlatformStanding" else print "The player is not PlatformStanding" end end humanoid = game.Players.LocalPlayer.Character.Humanoid humanoid.PlatformStanding:connect( onPlatformStanding ) humanoid.PlatformStand = true --> The player is PlatformStanding