GetRemoteBuildMode (Method)
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GetRemoteBuildMode( ) | |
Returns | bool |
Description: | When called from a Edit or build mode, this returns false. When called from the client, this returns true. |
Member of: | DataModel |
Example
While in Server (Edit/Build) mode:
print(game:GetRemoteBuildMode()) Output: false
While in Client:
print(game:GetRemoteBuildMode()) Output: true