Climbing (Event)
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Description
The Climbing event of Humanoid gets triggered whenever a character is climbing up bricks. This can be fired when a character climbs up either a Truss or a stack of parts.
The argument, speed, describes how quickly the player is climbing. The value of speed is 70% of the Humanoid's WalkSpeed.
Example
local function onCharacterClimbing(character, speed) print(character.Name, "is climbing at a speed of", speed, "studs / second.") end local function onCharacterAdded(character) character.Humanoid.Climbing:connect(function(speed) onCharacterClimbing(character, speed) end) end local function onPlayerAdded(player) player.CharacterAdded:connect(onCharacterAdded) end game.Players.PlayerAdded:connect(onPlayerAdded)