Studio
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The Studio, or Roblox Studio, is the program that ROBLOX games are played with. It also gives you the ability to create your own games, or places. Using the Studio you can build, script, and test places. ROBLOX developers update Studio to add in new features to ROBLOX.
ROBLOX Studio was originally programmed for Windows, but recently a version for Macintosh has been introduced.
What to use the Studio for
The Roblox Studio was built to be your all-inclusive place editing program. Using the Studio you can script, build and test your places all before you show off your place to the rest of the community. If you want to make any kind of changes to your places, then you should use the Studio to make those changes. Rather than playing in Solo mode, using Edit and Studio allows you to edit the place while time is frozen. The map will not run, so scripts will not run early and bricks will not move around while you're trying to work with them. The camera can move around freely so you're not limited to the movements of a character. Serious builders and scripters use Studio in Edit mode.
Launching the Studio
Novetus
Make sure you have selected the version of ROBLOX you want to use in the Versions tab. Then, press the Build button. If you want to open up a map inside the place directory, then select the map before pressing Build, and then press Yes. If you just want to open up a blank place, then press No. This blank place is located in the Novetus config folder, and the place directory is located in the maps folder.
Sodikm
Like Novetus, make sure you have selected the version you would like to use, and then press Studio. It does not open up any maps you may have selected in the launcher.
Other
If you have a studio version of the client you want to use, then open up the RobloxApp.exe file to open studio. If there is a patched .exe file inside of the folder, then open that instead.
Menu Bar
This is the top title bar of the Studio. There are many options in this bar. If there is a button not included in this section, then they should be in the Toolbar section.
File
Towards the bottom of the File menu are your recently opened place files. Click any one of these to open them back up.
Name | Description | Keyboard Shortcut | |
---|---|---|---|
Close | Closes the place you currently have selected | ||
Save As | Lets you save your current place to any specified format to your computer | ||
Publish to ROBLOX... | Lets you publish your current version of your place to the ROBLOX website | NON-FUNCTIONAL | |
Save Selection as Model... | Lets you save the objects and or models you selected as a single model file (.RBXM) | ||
Publish Selection as Model... | Lets you publish the objects and or models you selected as a free model | NON-FUNCTIONAL | |
Print... | Lets you print your code | CTRL + P | |
Print Preview | Lets you look at what your code look like when printed | ||
Print Setup... | Lets you set up your printer for printing | ||
Exit | Lets you exit Studio and all the places you have opened |
Edit
View
Insert
Format
Tools
Window
Help
Toolbars
Avoid moving the toolbars. This often crashes the application which will cause you to lose your unsaved work.
File Buttons
These are your basic buttons, which you'd find in any program.
Name | Description | Keyboard Shortcut | |
---|---|---|---|
New | Opens a new, empty place. | CTRL + N | |
Open | Gives you a window to open a saved place from your computer. | CTRL + O | |
Save | Lets you save your current place to your computer (.RBXL) | CTRL + S | |
Cut | Copies something, then removes it. Lets you paste it elsewhere. | CTRL + X | |
Copy | Copies something and lets you paste it elsewhere. | CTRL + C | |
Paste | Takes something you've copied or cut from somewhere else, and puts it wherever you want. | CTRL + V | |
Paste Into | Takes something you've copied or cut, and puts it into a specific object in the Explorer. | CTRL + ⇧ Shift + V | |
Undo | Undoes the last action. | CTRL + Z | |
Redo | An Undo for the Undo, lets you redo an action. | CTRL + Y |
Group
These are two buttons here, Group and Ungroup. When you select several different bricks you can use the Group command to make them into a Model instead of separate bricks. This is very very useful, and something that you will use a lot of the time. Models can be selected at once, instead of having to select hundreds of tiny bricks, and they can be moved as one unit.
Ungrouping is as easy as selecting a model, and hitting the Ungroup button. This will make the model come apart, and each brick will be separate.
Name | Description | Keyboard Shortcut | |
---|---|---|---|
Group | Takes single bricks and puts them into a Model | CTRL + G | |
Ungroup | Takes a Model and breaks it into single bricks | CTRL + U |
Brick Movement
These buttons let you move bricks in specific directions.
Name | Description | |
---|---|---|
Rotate | Rotates an object counterclockwise | |
Tilt | Tilts an object | |
Move Up | Moves an object up 1 stud | |
Move Down | Moves an object down 1 stud |
Camera Tools
These buttons allow you to move the camera around to look at things
Name | Description | Keyboard Shortcut | |
---|---|---|---|
Pan Left | Rotates the camera 45 degrees to the left | Hold down right click, move mouse | |
Pan Right | Rotates the camera 45 degrees to the right | Hold down right click, move mouse | |
Tilt Up | Rotates the camera 45 degrees up | Hold down right click, move mouse | |
Tilt Down | Rotates the camera 45 degrees down | Hold down right click, move mouse | |
Zoom In | Gets closer to the camera's subject | I (Mouse Scroll Forward) | |
Zoom Out | Gets farther away from the camera's subject | O (Mouse Scroll Back) | |
Center on Object | Centers the camera on the selected object | ||
Zoom to Extents | Fits the screen to the size of the selected object |
Run, Pause and Reset
These buttons let you start and stop the actual game if you're in Edit mode.
Brick Properties
This set of buttons lets you alter the properties of a brick. Things like color, position, etc.
Name | Description | Property | |
---|---|---|---|
Drag | Lets you select and then drag around bricks | ||
Move on Axis | Puts orange arrows around a selected object. Click and hold one to drag only in that direction. | Position | |
Resize | Puts blue spheres around a selected object. Click and drag one to resize in that direction | Size | |
Anchor | Makes an object become frozen in place, and not move at all. | Anchored | |
Lock | Makes an object to where you cannot select it. | Locked | |
Fill color | Select a color and click on a brick to set it there. | BrickColor | |
Pick color | Click on a brick to set the fill color tool to that color. | ||
Material | Like the Color, select a material and click on a brick to apply it. | Material |
Surface Types
These buttons let you select what type of surface an object has. Click on the type of surface you want, then on the specific surface you wish to change.
Name | Description | |
---|---|---|
Smooth | Does not connect with inlets, studs, glue or universal surfaces. | |
Glue | Higher friction than a Smooth surface, otherwise the same. | |
Weld | Creates a connection with any surface. | |
Studs | Creates a connection with Universal, Inlets, or Welds. | |
Inlets | Creates a connection with Studs, Universal, or Welds. | |
Universal | Creates a connection with Studs, Inlets or Welds. | |
Hinge | Creates a rotation point, allowing a brick touching the yellow pin to rotate. | |
Motor | Creates a powered hinge joint. See Motors |
Window Elements
Tabs
Right below all of the toolbars you'll find the Tabs. These let you move between different windows. When you open a Script it opens up a tab next to the Place tab. You can reorder tabs by clicking and dragging them, and close individual tabs by clicking on the tab, and then clicking the X icon in the right corner of the Tab area.
Game Window
This is the space where you can see the 3D view of the level. You move bricks around and edit things in this window. When you open a Script, this 3D view is replaced by the Script view.
Gear
Inside and in the bottom left corner of the Game Window you will see the Gear list. This lists the different items that are in the StarterPack, which is the set of items each player gets when they enter the server, and when they respawn.
Status Bar
The status bar is at the very bottom of the window. This gives you information relating to how the game is running. It's mostly program information that you don't need to worry about.
Output Bar
This is the section of Roblox Studio that displays manually or automatically printed messages.
Plugins
Plugins were introduced on 2011-08-11, which allows users to develop their own building tools that will appear on toolbars in ROBLOX Studio. Currently, there are many default plugins made by ROBLOX. To see more information on plugins, and how to make your own, visit here.