LoadInstance (Method)
From Legacy Roblox Wiki
LoadInstance( string key ) | |
Returns | RBX.lua.Instance (Object) |
Description: | Loads an instance value that was previously saved to the player via SaveInstance. |
Member of: | Player |
Example
This code would print the name of the RBX.lua.Instance (Object) saved in the "Model" key of every player that enters, or nil if that key doesn't exist yet.
<SyntaxHighlight code="lua"> game.Players.PlayerAdded:connect(function(player) player:WaitForDataReady() -- Wait for the player's data cache to load print(player:LoadInstance("Model")) end)