User:Outofspace/AOTS
Latest version is 3.01.01b
A copy of 2.3 is in my models.
Current
The "Slimes"
All of the slimes settings are listed under the model "SlimeControls". Here's a list and description of each object:
The defaults are in ()'s
- AngleToRoll (4000, 0, 0) - The x, y, z direction inwhich the slimes will rool. the larger, the faster.
- MaxInTake (17) - The maximum ammount of food before a slime will stop eating.
- MaxSpeed (8000, 8000, 8000) - The fastest a slime can go in a given direction (x, y, z)
- RandomColor (true) - true=random slime colors; false=no change.
- Reflectance (0.2) - How much reflectance the slimes will have.
- Transparency (0.8) - How much transparency the slimes will have.
- MaxInTakeEnabled (true) - true=slimes will get full; false=slimes willn't get full.
- SlimeTime (240) - How many seconds will the slime eat.
- BuildTime (300) - Leave this a multiple of 3, it's better for the game.
- SlimeColor (Bright Red) - If "RandomColor" is off, this will be their color.
Other Stuff
The building supplies are in game.Workspace.Body.Blocks</SyntaxHighlight>
If you want to edit the main slime scripts, look under game.Workspace.Scripts.SlimeScripts</SyntaxHighlight>
The game scripts are in
game.Workspace.Script.GameScripts</SyntaxHighlight>
The game's parts are located in game.Workspace.Body</SyntaxHighlight>.
Don't change the names. If you add a new part, make sure it's named "Body" so the slimes wont eat it.
- To edit the "Hintor" text, goto
game.Workspace.Script.GameSettings.Hintor</SyntaxHighlight> and change the value.
- To edit the "MaxPlayers" text, goto
game.Workspace.Script.GameSettings.MaxPlayers</SyntaxHighlight> and change the value.
To edit who can say "server-off" which removes the game, goto game.Workspace.Scripts.GameScripts.ShutDownScript</SyntaxHighlight> and replace a's value with your name.
JustinP231
I made this, he made the other.
RoadMap for 3.0+
This is only for Versions 3.00.00 and up. There will be a seperate place and model for this altogether.
Slimes
- Slimes to have heads, and 'absorb' bricks.
- They will randomly jump and 'fly' onto buildings. (Earthquake, idea by cecibean!)
- Slime size.
Place
- More building blocks.
- Different spawns.
- An objecctive at the end of the game.
- "Earthquakes"
- Pick BrickColor tool.
Anti-Spam
- Auto-banner
Configuration
- Skybox changer.
Custom
Items stricked are likely not to be used.
*PM_SYSTEM
*Complete set of user-rights.
- IP ban?