StudsPerTileV (Property)
From Legacy Roblox Wiki
Textures are stretched over a certain area and then repeated again and again. The Studs Per Tile V is how many studs the texture will be stretched vertically before being repeated. For example, if it's set to 2, the picture will stretch for 2 studs, and then repeat again for 2 studs, and then repeat again until it covers the entire brick.
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Property | Number number of studs to stretch |
Description | Sets how many studs to stretch the image before it is repeated. Applies to the Vertical. |
Member of | [[RBX.lua.Texture (Object)|Texture]] |