RegisterLibrary (Method)

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Revision as of 19:47, 1 February 2012 by >Trappingnoobs (fixed)
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Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
RegisterLibrary( String libraryName, Integer assetId )
Returns nil
Description: Registers a library from a lua asset rather than a script. This library can be loaded with LoadLibrary.
Member of: ScriptContext