Region3
From Legacy Roblox Wiki
A Region3 is used to represent a size and a location in 3D space.
A Region3 can be created with the Region3.new constructor, which receives two Vector3 values:
Region3.new( Vector3.new(1,1,1), Vector3.new(3,3,3) )
The first Vector3 represents the position of the smallest corner of the Region3, while the second represents the position of the largest corner. This example returns a Region3 with a size and position of (2, 2, 2).
When printed, the Region3's CFrame and Size are displayed:
2, 2, 2, 1, 0, 0, 0, 1, 0, 0, 0, 1; 2, 2, 2
Constructors
Constructor | Description |
---|---|
Region3.new(Vector3, Vector3) | Creates a new Region3 out of two Vector3 values. |
Properties
All the of a properties Region3 userdata are read-only and cannot be set or edited directly. You must create a new Region3 using Region3.new() to make the properties change.
Property | Type | Description |
---|---|---|
Region3.CFrame | CFrame | The center location and rotation of the the Region3 |
Region3.Size | Vector3 | The 3D size of the Region3 |