ReachedTarget (Event)
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Revision as of 16:01, 29 August 2010 by
>Camoy
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ReachedTarget
( )
Description
Fired when the Rocket comes within
TargetRadius
of the
Target
. This is used to make the rocket work, such as make an explosion when it flies near the Target.
Member of:
[[RBX.lua.
RocketPropulsion
(Object)|
RocketPropulsion
]]
Example
game.Workspace.Part.RocketPropulsion:connect(function() print("Reached target") end)
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