Anchored (Property)

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Revision as of 01:33, 16 March 2012 by >Flurite
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Anchored
Type bool
Description Sets whether or not the object is frozen in place.
Member of BasePart


Example

This code, assuming there is a Part named "Part" in the Workspace service, would anchor that part.

game.Workspace.Part.Anchored = true

See Also