SaveBoolean (Method)

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Revision as of 15:47, 9 July 2011 by >MrNicNac (No longer AdminOnly.)
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SaveBoolean( String key, Bool value )
Returns nil
Description: Saves a boolean value that can be reloaded from any server via LoadBoolean
Member of: Player


game.Players.PlayerAdded:connect(function(newPlayer)
	newPlayer:WaitForDataReady()
	newPlayer:SaveBoolean("Bool", game.Workspace.Boolean)
end)