LocalSimulationTouched (Event)
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Revision as of 17:22, 21 June 2011 by
>MrNicNac
(Distinguishing between Touched.)
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LocalSimulationTouched
(
Instance
part
)
Description
Fired when another part comes in contact with another object. This event only sends data to the
client
that something has been touched, not the server.
Member of:
BasePart
Example
game.Workspace.Part.LocalSimulationTouched:connect(function(p) print(p) end)
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